//
// Created by imagination on 4/7/25.
//
#include "setting_sound_page.h"

static void fragment_constructor_ctor(lv_fragment_t * self, void * args) {

}

static lv_obj_t * fragment_create_obj(lv_fragment_t * fragment, lv_obj_t * container) {
    lv_obj_t * root = lv_obj_create(container);
    lv_obj_set_size(root, LV_PCT(100), LV_PCT(100));


    return root;
}

lv_fragment_class_t setting_sound_fragment_cls = {
    .constructor_cb = fragment_constructor_ctor,
    .create_obj_cb = fragment_create_obj,
    .instance_size = sizeof(lv_fragment_t)
};